If Bastila or your PC has learned stun droid, then this would be an ideal place to use it; you can even use this power to hold the droid in place while your other party members pelt it with ion grenades. 1 / 3. You'll need to find what info you can when you break into the Sith base during the main part of the quest. As random as the placement of the booster pads may seem, there are definitely lines that need to be followed and planned out for each race track; this is as true for swoop racing as it is for any track in Gran Turismo. She had a bit of a run-in with a man named Holdan; he drunkenly attempted to make an unwelcome pass at her, and she felt it necessary to teach him a lesson with a vibroblade. Unfortunately, the high DC of the more difficult mines still makes demolitions another skill that's unwieldy for dabblers; if you don't have a high enough Intelligence modifier to give you a reasonable chance of succeeding on a DC of 25 or more, you may wish to leave the bomb squad heroics to your teammates. Selven's hiding out in the northwestern apartments in the Lower City. Unfortunately, only Sith Academy members are allowed access to the excavations. Answer: Nothing. If the attack icon appears when you have a locked item in your reticule, you can simply hack it open instead of picking the lock. Yes, all of that toil nets you less experience than killing a Sith grenadier. There is a guy (who gets blackmailed by the exchange) in one of the rooms at the far end of one of the habitats, who sells droid parts. Head back out to the north beach and talk to warleader Garn, who's standing by the water; he'll speak to you of invisible warriors who have killed his men, and you'll pick up the Invisible Mandalorians side quest. Try to hit to as close to 20 as you can manage, then let the computer waste its cards trying to beat your score. Later on youll have a quest with Opo once you have explored more of the station. 2) Dendis the Merchant There are two merchants in this room. The value after the slash normally represents the kind of weapon that can overcome the damage resistance, but, for the purposes of KOTOR, you won't have to worry about your DR being overcome. This isn't something you can magically know ahead of time, however, so you'll need to take advantage of the practice runs that are available on each track. Habat then allowed B-4D4 to leave. After all of that work, however, you'll find that Hulak was merely using you to off his competition within the Genoharadan. The addressed issues are: Create your own unique website with customizable templates. Unfortunately, you won't be able to drop him off at the shrink's and get him out of your hair; you are, for better or for worse, his ad hoc counselor during your voyage, and he explains in (eventually) meticulous detail the genesis of his untrusting nature. This quest doesn't involve Force attunement adjustments; screwing it up will only convince Bolook of your incompetence. Interested in getting to the surface on the planet Telos, she agreed to help Chodo Habat and his Ithorians against Czerka, their competitors for the Telosian restoration project, in exchange for a shuttle off Citadel Station. At its most extreme, this effect will save you 50% on your friendly Force powers, but using powers from the other side of the Force will cost you 50% more than they would if you were neutral. After acquiring the credentials, the Exile entered the Czerka office and ordered the droid to follow her. Once you reach the second airlock, you'll find yourself on the bridge level proper. There's nothing critical in here, but there are some good upgrades in the footlocker inside the drained pool. If you do go on a rampage, you'll need to head to the far southern end of the enclave to find the Rakatan with the Ancient Tome you'll need to bring back to the One. You can either let Matton kill Eli, for a Dark side shift, or allow Eli to run away, with Matton taking his place as the merchant there. If you really, really want to be a bastard, use your Force persuasion to have Zaalbar kill his best friend. If you've done all of this properly, then you'll receive the grand bonus of..wait for it..500 experience. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Like the other class-specific feats, this is a passive skill that is always working in the background. Head to the far end of the factory, where Malak will appear; your choices in the resulting conversation will get you either a Light side or Dark side shift. Take its health down, and then you'll either be able to put a frag mine in Vorn's sandspeeder, or reprogram the droid to help you track him down. In any case, once you've dealt with the firaxan threat, you can now access the Star Map, to the east of the kolto control panel. This alone makes advancing this skill doubly important for scoundrels. He doesnt have the money so the only option is to kill him. He'll be easily defeated, but will still attempt to turn Juhani to the Dark side, so you'll get another chance to egg her on, or impress upon her the need to chill out. In practical terms, Force jump gives the Jedi's first strike in battle a bonus to hit and to damage. Anyway, head west, being sure to loop back into the smashed window to pick up a nerve amplifier belt, and eventually you'll wind up staring at the kolto control facility. Begin searching the area. To check if installation has succeeded, try launching KOTOR2:TSL. You'll need to fight him before he'll calm down enough to speak with you; any Force powers that are capable of stunning will come in handy here. Once you activate stealth mode, your character will disappear from sight, allowing you to travel where you wish, provided you don't run across an enemy with keen eyesight. Gamer Walkthroughs --- Contact Us --- Privacy ---, Knights of the Old Republic 2 Walkthrough, Teenage Mutant Ninja Turtles: The Cowabunga Collection Released, Starship Troopers: Terran Command Released. He and his cronies can pose a tough challenge for an under-leveled team of adventurers; if you find yourself getting overwhelmed, you may want to skip these guys for now and come back when you have a bit more vitality under your belt. She will give you a job to visit the Docking Module and intercept the transfer of a droid in Shuttle Bay 2. Kill the Dark Jedi while they're stunned, but make sure Darth Bandon isn't maniacally chopping away at one of your party members; you might want to set up your strongest character to face him while your other characters dispose of his groupies. Head back to the elevator and take it down to the hangar level. During the battle at the Hangar Bay youll find a Modified Blaster on one of the mercenaries. Equip Brejiks belt if you can, to save yourself from five points of damage per blow. If you've set up Bastila properly, she can take out any one of the Jedi in just a couple of rounds, assuming she's doing three or four attacks per round (with master flurry and one of the higher two ranks of speed); with your PC in there swinging away as well, you should be able to take out all three of the masters before they have a chance to kill any of your party members. As your character makes more decisions that involve moral or ethical concerns, you might find that your other party members begin to react to you differently, or that your character's physical appearance begins to change. Surik got the credentials, for which Opo graciously gave. STAR WARS Knights of the Old Republic II: The Sith Lords . Two-weapon fighting gives you the opportunity to wield a weapon in each of your hands with a reduction to the normal penalty. You can use the parts you find to repair the decommissioned droid in the corner, and use it to take out the Sith troopers that roam the hallways. No bones about it, Sherruk is incredibly tough, both in terms of his health reservoir and his ability to deal damage. Tell him to follow you and take him back to the Ithorian Compound. Once Rukil clues you in to the fact that his apprentice is missing, search for her to the northwest of the Undercity settlement. Dark Side If you are following the dark side and going through Luxas quests she will tell you to get the debt back from Opo Chano. Luckily for you, the Jedi kept detailed financial records of Malak's empire--you'll use this information to take him to court for tax evasion later on. A +/-6, for instance, should be scrapped in favor of a +3, just because, due to the way the cards hit the table, you're more likely to find a use for it. You'll want to try and ensure that you have something in your hand when you get to match point; hoping for a natural 20 is rarely a viable game strategy. By bribing a Czerka employee named Corrun Falt, promising him to search the mainframe for compromising evidence against Lorso, she learned that Opo Chano held droid repair credentials on B-4D4.